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In Gemea grow different Trees. The landscape of each of the 8 biomes is dominated by one special tree type.

List of Trees[ | ]

List of Empty Spots[ | ]

  1. Crestfall Coast
  2. Dapplewood Forest
    1. Behind Fairmont: Stay on the plateau on that the Dapplewood Forest grows, but move to the houses and windmills of Fairmont. There is an empty tree spot.
  3. Hearthwind Vale
  4. Numino Peak
  5. Radiant Sands (11-7 remaining)
    1. Witchers house: On the "left" side of this house is one tree spot.
    2. Witchers house: On the "right" side of this house is one tree spot.
    3. Near the destroyed house on the coast near the Witchers house is an other spot.
    4. One empty spot lies on the "right" site of the exit of Akuna Oasis.
    5. One empty spot lies on the "left" site of the exit of Akuna Oasis.
    6. One empty spot lies under the round based mountain at the West coast of Radiant Sands.
    7. On a plateau next to the round based mountain at the West coast stands a Chest with 3x CoralBloomSeedIcon Coral-Bloom Seed near 3x tree spots after the covering Murk has been cleared with 14 Sprites. One of them is "right" next to the Chest.
    8. One of them is "in front" of the Chest.
    9. One of them is "left" next to the Chest.
    10. One is on the "left" side of the fish-barter in the flat bay in the West coast, where the mountain region meets the sea.
    11. One is "behind" the fish-barter in the flat bay in the West coast, where the mountain region meets the sea.
    12. One spot is in the middle of the way beween Akuna Oasis and the fish-buyer.
    13. One spot is in the edge between sea and the West side of the mountains.
  6. Sunderwind Wilds
    1. Uttermost North West: After the Murk is cleared with 5 Sprites, one of two spots is ready for a tree seed.
    2. Uttermost North West: After the Murk is cleared with 5 Sprites, the other of two spots is ready for a tree seed.
    3. West coast: If you move from North to South 1 tree spot appears in the grass. (It is near to spot 1./2.)
    4. Destroyed house near the West coast: One of two spots are behind the house.
    5. Destroyed house near the West coast: The other of two spots are behind the house.
    6. Western area after the stone bridge: Walk near the stone wall of the plateau on that the Sunderwind Wilds farm stands. One spot appears before the way changes into mountain ground.
  7. The Grasslands
  8. The Shivering Plains

Plots for Trees[ | ]


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